Columbia, Jungle | Foliage Practice

This was originally a fan art scene, based on the Columbia map from the Hitman 2 game. Most of the work was a learning process, making foliage through SpeedTree. I made the leaves and flower petals. I didn't have to do it this way, but I wanted to try it out. The water shader was originally from the UE4 Marketplace. The moss material on the rocks, and the rope materials were from Substance Source.

Date
September 15, 2019